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Here is another quick concept sketch of a potential bad guy for my game. Still no code name for the game. Currently I’m calling it ‘mg’ – for, you guessed it, my game. Not very original, but there is a lot to do and a name for the game, at this point, is at the bottom of the list. This time the concept is a flying bad guy. I’m thinking of using the eyes as a ‘tying’ element. Something that repeats through all of the bad guy designs to give them all a consistent and unified look (and adding the ‘bad guy’ logo somewhere on the body will help as well).